Friday, 13 May 2011

Adie grimbley - Evaluation

In What way does your media project use, develop or challenge forms and conventions of media products?

The main Idea for our film was a revenge story line, which is thriller in genre and comes with many generic conventions involved in the plot. These include tense music, a very clear idea of who the protagonist is and other things such as certain types of locations during the films as well as perhaps stereotypical characters. This is where our idea for the film challenged generic media expectations. The protagonist for a film is more often than not shown as a strong male character who has to overcome certain objectives to gain control of the situation, this obviously differs for different genres especially thriller. Yet we chose to challenge this by choosing to have a female protagonist for the audience to like and sympathise with. Not only did we choose to challenge it by having a female lead we also chose to have a blonde female as the protagonist which goes against many stereotypes in certain films where the blonde females are killed off first and if a female does survive to the end she is normally brunette.




      Our 2 minute introduction also followed specific conventions of typical media products such as the way we chose to reveal the genre of the film. As well as the fact that the female protagonist murders someone within the first two minutes, the locations we chose to film in were very stereotypically dark this gives the idea that it will either be a horror or a thriller, it actually being the latter. For example the two main locations we used where there is actually character involvement is first, a graveyard and second, a cellar. Also to reveal the genre we chose to arrange the audio in a certain way with having the scene where she murders someone with no diegetic audio but to have a completely non-diegetic voice over as well as a piano playing softly to build the tension as the scene goes on.
     We also tried to set up a lot of enigma codes during the first two minutes for example, ‘who is this girl?’ and ‘what does she have against this man?’
     A main influence for our film was the film, ‘Lucky number Slevin’ this is also a revenge-thriller and we took a lot of influence from the way it was shot to the actual plot line. Especially for the opening scenes where we see in both films that people are murdered but it is not yet revealed to why they are. As I mentioned before the way the film was shot was a big influence to us as it is very unique and odd at the same time with quite a lot of canted angles which we tried to incorporate into our film especially with the close up on the clock that we have. Also they is a lot of focus on the actual focusing points onscreen to show importance and relevance of certain objects which we also tried to show, again in the clock scene.





    
How does your media project represent particular social groups?

To state the obvious, our film has a female protagonist who is able to be powerful enough that she strikes fear into the other characters and has control over them. The plot is her story and by doing this we have subverted the stereotype of males being the main lead. We have represented females as the stronger group than males by showing how easily this young blonde girl can capture and kill a man in the first sequence of the film. We have shown the young female is dominant over the older male     completely subverting the passive woman stereotype.
     There is a certain type of audience that would appreciate this; there are the stereotypical audiences who enjoy straight forward action films, ones who enjoy ‘chick flicks’ and many more but our target audience are those who enjoy thrillers with a twist which require a bit of thinking or more. And quite a big twist in our plot is that the female character is the lead.




What kind of media institution might distribute your media product and why?


I feel that although major Hollywood studios create some fantastic films that the story and message of our film would be ruined by graphic violence that often accompanies big budget movies and think that a studio such as ‘Warp Films’ that made ‘The scouting book for boys’ which was clever yet quite shocking would be able to pull it off very well. Also I don’t think that the different viewpoints on shots would be lost with ‘Warp’ as all their films are very unique in style and genre.
     Our group talked and agreed that it would most likely be a TV movie, and that we would somehow incorporate a message into the plot so it could be shown as part of stylised week which channels such a Channel5 and Film Four do. Also the subject of the film is very suitable to the British independent film industry which both Film Four and Warp Films are suited to making with a raw edge that is not found in most of the Hollywood companies. The fact that the story is not based on jaw dropping special effects but to create a real sense of emotion and feeling with the audience that it would be more suited to a small British film company.



Who would be the audience for your media product?

Our main target audience for the film would be preferably both male and female 15 – 35 year olds who enjoy revenge-thriller genres. The film has some violent content and bad language but what I feel about the film is that the audience would really be able to make a connection with the characters. Most probably not with the exact same situation which is a tale of vengeance and betrayal but what people, especially of this age group, would be able to connect with is the feeling of loss and isolation felt by the main protagonist, as most feel something along these lines whether it be the death of a family member or just school or work within this specified age group. Although it’s not a very wide gap I think that the amount of relatable content in the film would bring in a very large amount of people between these ages. It would be a 15 along the guidelines of the BBFC but we had already assumed this because of the violent content and murders that happen to keep the action and pace of the film going.
http://www.bbfc.co.uk/classification/guidelines/15-2/

How did you attract / address your audience?

The idea of attracting our audience was to tease them and to attract their attention which is the main idea of any successful film yet we chose to approach it a little different to most. Instead of, like most films showing some of the best quotes, jokes or action in the teaser we decided to choose unrelated clips that would not show perhaps the best bits but to show bits that would cause interest and leave the audience asking questions which they would want to find out the answer to. We also chose to try and create emotion within the intended audience for example the shot of ‘Sophia’ in the graveyard would have created sympathy or even empathy depending on the viewers own life experiences.
     The effectiveness of this would be shown by the different scenes making the audience show different emotion for example the first scene in the graveyard – sympathy and sadness,




      the second with the clock and the glass would be confusion and a creation of inner questions




     and then the last scene in the basement where she kills the man would be shock and also more questioning as to why this girl has so much power over others and why she is killing him. 



     By doing this and creating these emotions it creates a hook for the audience and to create suspense. This was another great way to attract the audience, by creating a tension by using certain effects and music to lure the audience into continuing watching. The voice over in the last part of the two minutes accompanied by the music creates a very good sense of suspense into why is she killing him and what is going to happen overall which we get a sense of thanks to the dialog which would once again leave the audience wanting more.

What have you learnt about technology from the process of constructing the product?

As I already knew how to use the camera that we used to film with I had a real chance to develop my editing skills on this project. I also had a good chance to improve the set up of equipment when filming and to look at the lighting for the locations we filmed at.
     In terms of editing we had the basics that we used for our preliminary task yet for this project we had to use much more advanced editing in terms of colour and timing as well as layering for different sounds and film segments. To edit we used a programme called Final Cut, this is a piece of editing software used on Macs which is one step down from what film companies such as Warp Films use to edit their films this gave us a very good foundation to making the film look professionally edited. It also meant that the jump cuts would look smooth and we had total control over other transitions such as cross dissolves and how long they lasted to make them just how we wanted. Possibly the most interesting development I made during this project was colour control. For the scene in the basement the natural lighting that we used was very orange and there was nothing that could be done about it this meant that the whole sequence was very overbearing to watch and the detail was not as noticeable because of the colour. I learnt how to change the colour and change the balance so it was a much colder colour scheme which gave the whole scene a different feeling and made it look a lot more eerie and fitted to the genre that we intended the film to be in.




Looking back into your preliminary task, do you feel that you have learnt in the progression from it to the full product?

I feel that since the preliminary task I have learnt a lot more about media and how the media industry works. I feel that I have improved on my editing and filming skills quite significantly and have improved them to a much higher level making my work much more together and clean. I have learned a lot more about the real industry of film such as editing filming and distribution. I feel that is we had planned a lot better and much more to schedule then we would have had more time to think about more interesting shot ideas such as more canted angles and a wider range of levels but compared to the preliminary task I feel that the variety we have used has improved much more and that they are more interesting than the one used during the first task. I also feel that I have improved on how to use the camera angles to get a certain feel out of shots such as the POV shots.
     I feel that my confidence in terminology is much more advanced now and that I am also more confident in using the equipment such as tripods and the cameras themselves and how to use them efficiently.  I do feel that more time could have been spent on the blog and making sure we were up-to-date this could have been done with a better more thought out plan than we had. 
Overall I feel that the whole process of planning, shooting and editing the film went well. I just feel the we could have - as a group - organised it a lot better as well kept up-to-date on the blog work so that we did not rush to get it finished. I also feel that for the film we have had a very good concept and knew what direction we were heading in from the beginning, I feel that this is mainly down to the fact that we have had very clear views on the genre and what other films we knew of that we wanted to base ours on such as Lucky Number Slevin and Taken (posters below), and although many things changed a lot such as the shots, locations and the script I feel that in the end the overall product turned out better than expected.




Feedback from peers









Thursday, 12 May 2011

Photo storyboard - final shots



Jump cut to flowers



jump cut to equilibrium shot



Dip to black, fade into shot
(credits)



Dip to black, fade into shot
(credits)



Dip to black, fade into shot
(credits)



Cross dissolve to close up on glass



Dip to black, fade into shot
(credits)



Jump cut 



Dip to black, slow fade into shot
(Title)



Jump cut from blur to focus



Jump cut to shot of struggling 



Return to POV shot, jump cut



Jump cut to over the shoulder shot



Jump cut to zoom on rope



Return to previous shot, Jump cut



Jump cut to close up on previous shot



Return to previous shot, Jump cut



Jump cut to POV



Fade to black

Evaluation- Adie Grimbley


In What way does your media project use, develop or challenge forms and conventions of media products?

The main Idea for our film was a revenge story line, which is thriller in genre and comes with many generic conventions involved in the plot. These include tense music, a very clear idea of who the protagonist is and other things such as certain types of locations during the films as well as perhaps stereotypical characters. This is where our idea for the film challenged generic media expectations. The protagonist for a film is more often than not shown as a strong male character who has to overcome certain objectives to gain control of the situation, this obviously differs for different genres especially thriller. Yet we chose to challenge this by choosing to have a female protagonist for the audience to like and sympathise with. Not only did we choose to challenge it by having a female lead we also chose to have a blonde female as the protagonist which goes against many stereotypes in certain films where the blonde females are killed off first and if a female does survive to the end she is normally brunette.



Our 2 minute introduction also followed specific conventions of typical media products such as the way we chose to reveal the genre of the film. As well as the fact that the female protagonist murders someone within the first two minutes, the locations we chose to film in were very stereotypically dark this gives the idea that it will either be a horror or a thriller, it actually being the latter. For example the two main locations we used where there is actually character involvement is first, a graveyard and second, a cellar. Also to reveal the genre we chose to arrange the audio in a certain way with having the scene where she murders someone with no diegetic audio but to have a completely non-diegetic voice over as well as a piano playing softly to build the tension as the scene goes on.

We also tried to set up a lot of enigma codes during the first two minutes for example, ‘who is this girl?’ and ‘what does she have against this man?’

A main influence for our film was the film, ‘Lucky number Slevin’ this is also a revenge-thriller and we took a lot of influence from the way it was shot to the actual plot line. Especially for the opening scenes where we see in both films that people are murdered but it is not yet revealed to why they are. As I mentioned before the way the film was shot was a big influence to us as it is very unique and odd at the same time with quite a lot of canted angles which we tried to incorporate into our film especially with the close up on the clock that we have. Also they is a lot of focus on the actual focusing points onscreen to show importance and relevance of certain objects which we also tried to show, again in the clock scene.




How does your media project represent particular social groups?

To state the obvious, our film has a female protagonist who is able to be powerful enough that she strikes fear into the other characters and has control over them. The plot is her story and by doing this we have subverted the stereotype of males being the main lead. We have represented females as the stronger group than males by showing how easily this young blonde girl can capture and kill a man in the first sequence of the film. We have shown the young female is dominant over the older male completely subverting the passive woman stereotype.
     There is a certain type of audience that would appreciate this; there are the stereotypical audiences who enjoy straight forward action films, ones who enjoy ‘chick flicks’ and many more but our target audience are those who enjoy thrillers with a twist which require a bit of thinking or more. And quite a big twist in our plot is that the female character is the lead.




What kind of media institution might distribute your media product and why?

I feel that although major Hollywood studios create some fantastic films that the story and message of our film would be ruined by graphic violence that often accompanies big budget movies and think that a studio such as ‘Warp Films’ that made ‘The scouting book for boys’ which was clever yet quite shocking would be able to pull it off very well. Also I don’t think that the different viewpoints on shots would be lost with ‘Warp’ as all their films are very unique in style and genre.
Our group talked and agreed that it would most likely be a TV movie, and that we would somehow incorporate a message into the plot so it could be shown as part of stylised week which channels such a Channel5 and Film Four do. Also the subject of the film is very suitable to the British independent film industry which both Film Four and Warp Films are suited to making with a raw edge that is not found in most of the Hollywood companies. The fact that the story is not based on jaw dropping special effects but to create a real sense of emotion and feeling with the audience that it would be more suited to a small British film company.





Who would be the audience for your media product?
Our main target audience for the film would be preferably both male and female 15 – 35 year olds who enjoy revenge-thriller genres. The film has some violent content and bad language but what I feel about the film is that the audience would really be able to make a connection with the characters. Most probably not with the exact same situation which is a tale of vengeance and betrayal but what people, especially of this age group, would be able to connect with is the feeling of loss and isolation felt by the main protagonist, as most feel something along these lines whether it be the death of a family member or just school or work within this specified age group. Although it’s not a very wide gap I think that the amount of relatable content in the film would bring in a very large amount of people between these ages. It would be a 15 along the guidelines of the BBFC but we had already assumed this because of the violent content and murders that happen to keep the action and pace of the film going.



How did you attract / address your audience?The idea of attracting our audience was to tease them and to attract their attention which is the main idea of any successful film yet we chose to approach it a little different to most. Instead of, like most films showing some of the best quotes, jokes or action in the teaser we decided to choose unrelated clips that would not show perhaps the best bits but to show bits that would cause interest and leave the audience asking questions which they would want to find out the answer to. We also chose to try and create emotion within the intended audience for example the shot of ‘Sophia’ in the graveyard would have created sympathy or even empathy depending on the viewers own life experiences.
     The effectiveness of this would be shown by the different scenes making the audience show different emotion for example the first scene in the graveyard – sympathy and sadness,




the second with the clock and the glass would be confusion and a creation of inner questions,




and then the last scene in the basement where she kills the man would be shock and also more questioning as to why this girl has so much power over others and why she is killing him.




By doing this and creating these emotions it creates a hook for the audience and to create suspense. This was another great way to attract the audience, by creating a tension by using certain effects and music to lure the audience into continuing watching. The voice over in the last part of the two minutes accompanied by the music creates a very good sense of suspense into why is she killing him and what is going to happen overall which we get a sense of thanks to the dialog which would once again leave the audience wanting more.


What have you learnt about technology from the process of constructing the product?

As I already knew how to use the camera that we used to film with I had a real chance to develop my editing skills on this project. I also had a good chance to improve the set up of equipment when filming and to look at the lighting for the locations we filmed at.      In terms of editing we had the basics that we used for our preliminary task yet for this project we had to use much more advanced editing in terms of colour and timing as well as layering for different sounds and film segments. To edit we used a programme called Final Cut, this is a piece of editing software used on Macs which is one step down from what film companies such as Warp Films use to edit their films this gave us a very good foundation to making the film look professionally edited. It also meant that the jump cuts would look smooth and we had total control over other transitions such as cross dissolves and how long they lasted to make them just how we wanted. Possibly the most interesting development I made during this project was colour control. For the scene in the basement the natural lighting that we used was very orange and there was nothing that could be done about it this meant that the whole sequence was very overbearing to watch and the detail was not as noticeable because of the colour. I learnt how to change the colour and change the balance so it was a much colder colour scheme which gave the whole scene a different feeling and made it look a lot more eerie and fitted to the genre that we intended the film to be in.




Looking back into your preliminary task, do you feel that you have learnt in the progression from it to the full product?

I feel that since the preliminary task I have learnt a lot more about media and how the media industry works. I feel that I have improved on my editing and filming skills quite significantly and have improved them to a much higher level making my work much more together and clean. I have learned a lot more about the real industry of film such as editing filming and distribution. I feel that is we had planned a lot better and much more to schedule then we would have had more time to think about more interesting shot ideas such as more canted angles and a wider range of levels but compared to the preliminary task I feel that the variety we have used has improved much more and that they are more interesting than the one used during the first task. I also feel that I have improved on how to use the camera angles to get a certain feel out of shots such as the POV shots. 
I feel that my confidence in terminology is much more advanced now and that I am also more confident in using the equipment such as tripods and the cameras themselves and how to use them efficiently. I do feel that more time could have been spent on the blog and making sure we were up-to-date this could have been done with a better more thought out plan than we had.

Wednesday, 11 May 2011

Ashley Toplis - Evaluation


In what way does your media project use, develop or challenge forms and conventions of media products?

In our film we use a variety of media products that challenge and conform to conventions.
Firstly, the name of our film is Isolation which already gives and insight into the theme of the film and also looks at the main character, played by Adie Grimbley. We also shot the start of out film in dark places which reflect on the theme of the film and again the character. Throughout the start of the film we build up the idea darkness by focusing on the story of the main character and why she is how she is. This convention gives the audience an idea of what the film will be about and why the main character acts like she does. This start is reminiscent to the beginning of the film ‘Taken’ which focuses on the main character and what he is like which is obsessive and paranoid much like the main characters of many other revenge based films.

Stereotypes of gender are also challenged in the start of our film as the protagonist is a strong, blonde girl who seeks revenge against a large group of people on her own. This is similar to the movie kill bill where a blonde woman single handily attacks and defeat a large group of people in order to get revenge

The music used in our film can be described as both a convention and a contrast to other films of this genre. At the start we use slow piano to build tension and suspense as we first introduce the main character. This is used in many other films and is part of the reason we used it because it works well to build up the tension. However, after about 30 seconds the piano fades and the music turns to a voice over in the form of a phone call. This is used in some movies but rarely at the start which I feel contrasts to the conventions used in this genre of films, Revenge.


How does your media project represent particular social groups?

Our film focuses mainly on groups of teens/young adults who have fallen into gangs and crime and people who have fallen on the wrong side of the law. I feel that our project shows these groups as very bad people who need to be dealt with. This is because the film focuses on the main character that is looking for revenge toward this group of people while she is part of that group. This also represents her as a criminal and also shows that revenge can turn someone into the thing they hate and ultimately seeking revenge on. The theme of teenage gang’s ad street crime is shown in the movie kidulthood and is a good example of what our movie could be like.




What kind of media institution might distribute your media product and why?
I think that because the movie is based on British gangs and the plot is based around the lives of British youths the movie would be suited for a small independent film company like Warp films which is based in the UK. Films released by warp follow British people closely and so I believe that this film would be well suited for them. However, the genre of the film is not one that is usually picked up by small film companies as they usually focus more on drama and less on action. Popular action/thriller movies are usually picked up by bigger film companies, which mean they can have a bigger budget to make them look more satisfying than small budget films. That being said this film closely follows one character and is more about the story rather than the action or visual effects so I believe it would be well suited to be released by a small, British film company like warp films.








Who would be the audience for your media product?

An ideal audience for a film is one that can relate to the people in the film. In our film our main character is a girl with a vengeance and a mission to kill the people that took the people closest to her away from her, not a character easily relatable to. However, the story follows her on her path to seeking closure and revenge, something that most people have felt at least once in their life. Because of this and the age range that would be presented on screen I believe that the film would be suited for any gender from the age of 15 to 30.  This is only a small age range but many of the people that go to cinemas and watch revenge films, I feel, would fall between this demographic and so is a good target audience. I also feel that because of this age range the film would have to be restricted to a 15 and that the things portrayed on screen would have to follow the guidelines laid down by the BBFC I order to attain that certificate.
Link to the BBFC website: http://www.bbfc.co.uk/

How did you attract / address your audience?

The way in which we wanted to attract our audience was by showing them parts of the films that were exciting but not focused on the main part of the story which would be reviled later. In many trailers/teasers the audience is drawn into a film by being show the best or most action packed parts of the film and then when the audience sees it they feel as though the rest of the film is boring and is ultimately let down and leave the film feeling ripped off. Some trailers show completely unrelated footage that may not even be in the film which is appealing but doesn’t show specific things and thus people are surprised when they do not see this is the film and they can then feel like they have seen something they didn’t expect. This can be bad or good but in some cases the viewer is left thinking when is this part coming and when they leave can feel like they didn’t see a great part from the trailer. We didn’t want that either. So we took parts of our film that are exciting but don’t reveal much about the story or the reason behind what is happening, that way people would come to see the film and leave happy about what had happened because they saw what they wanted, they now know the story behind it and hopefully they also feel like not too much was given away in the 2 minutes that is pre-released in the trailer.

What have you learnt about technology from the process of constructing the product?

During our time filming our project we had to learn to use lots of new technology that many of us had not used before. Firstly, we had to learn how to set the lighting on our cameras that we were using and also we had to learn the different features that the video cameras we using offered. The camera we used had a very good focus feature and whilst filming we were able to change the focus very easily. This enabled us to use the feature to enhance our film and make it look better. We also had to learn to use the Macs and the video editing software installed on them, Final Cut. After we had learnt to use this it enabled us to edit our film and cut it to the shots we liked and looked the best.




Looking back into your preliminary task, do you feel that you have learnt in the progression from it to the full product?
I felt that looking back at the preliminary task we have a made a lot of improvement on the way in which we produced and shot our film. In our preliminary task we had a rough script and a rough shooting script that we didn’t follow as closely as we should have. This meant that it was harder when we came to editing the film and we had to compensate which meant that the task was not as good as we first anticipated. We learnt from this in our film by sticking to the shooting script and dialogue script which meant that it was much easier to edit than the first time and so we didn’t have to compensate for our mistakes. Because of this I feel that our group stayed on target and has learned from out first task and has made significant progress.


Monday, 2 May 2011

Logo Change

Adie has re-designed our "Likely Lads Productions" logo to a new, refreshed design that we think is more appealing to "Isolation's" target audience and is a more proffesional image.